![]() Though his father once told him, "You have no enemies, nobody does. It's said to be warm and fertile, a place where there would be no need for fighting-not at all like the frozen village in Iceland where he was born, and certainly not like his current life as a mercenary. Young Thorfinn grew up listening to the stories of old sailors that had traveled the ocean and reached the place of legend, Vinland. Could this finally be the earth-shattering catastrophe predicted by the great seer Madame Shibabawa? Intrigued by this puzzling new foe and with an insatiable thirst for money, Saitama decides to seize the opportunity and joins the interesting martial arts competition.Īs the tournament commences and Garou continues his rampage, a new great menace reveals itself, threatening the entire human world. Regardless, this beast of a man seems unstoppable. He turns out to be the legendary martial artist Silverfang’s best former disciple and seems driven by unknown motives. The mysterious Garou continues his rampage against the Hero Association, crushing every hero he encounters. Claiming to be a monster, he starts mercilessly attacking the crowd. ![]() But during the first meeting with these potential newcomers, a mysterious man calling himself Garou makes his appearance. Their top executives decide on the bold move of recruiting hoodlums in order to help in their battle. However, unbeknownst to him, the number of monsters appearing is still continuously on the rise, putting a strain on the Hero Association’s resources. In the wake of defeating Boros and his mighty army, Saitama has returned to his unremarkable everyday life in Z-City. Meeting new allies and taking on new foes, Saitama embarks on a new journey as a member of the Hero Association to experience the excitement of battle he once felt. Saitama, who is shocked that no one knows who he is, quickly agrees. Genos proposes that the two join the Hero Association in order to become certified heroes that will be recognized for their positive contributions to society. One day, Saitama catches the attention of 19-year-old cyborg Genos, who witnesses his power and wishes to become Saitama’s disciple. However, having no one capable of matching his strength has led Saitama to an unexpected problem-he is no longer able to enjoy the thrill of battling and has become quite bored. Now, Saitama is so powerful, he can defeat any enemy with just one punch. In order to pursue his childhood dream, Saitama relentlessly trained for three years, losing all of his hair in the process. The seemingly unimpressive Saitama has a rather unique hobby: being a hero.
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