![]() It is a performance-designed video codec, decoding up to 10 times faster than other codecs, and using 8 to 16 times less memory. Last but not least, Bink Video is the most popular video codec for video games. Oodle Texture offers the fastest and highest-quality encoders for block-compressed BC1-BC7 textures, enabling them to be made up to two to three times smaller than using other encoders while retaining a high level of visual quality, saving memory and bandwidth.Īlready used by Fortnite, Oodle Network Compression is a unique solution for real-time compression of network traffic, significantly reducing the minimum bandwidth required for multiplayer games. It’s also the highest-ratio compressor, resulting in smaller file sizes and faster loading of packaged products. Oodle Data Compression provides the fastest compression for game data-significantly faster than other codecs. If you’re looking to create gorgeous still images or movies, be it for architectural, automotive, product design marketing deliverables, or for any other purpose, we think you’ll love the latest version of the Path Tracer, a DXR-accelerated, physically accurate progressive rendering mode in Unreal Engine that can be enabled without requiring any additional setup. Film crews can now take a coffee break instead of breaking for the day. This text refers to the paperback edition.GPU Lightmass significantly reduces the time it takes to generate lighting data for scenes that require global illumination, soft shadows, and other complex lighting effects that are expensive to render in real time in addition, since you can see the results progressively, it’s easy to make changes and start over without waiting for the final bake, making for a more interactive workflow.įor in-camera VFX, GPU Lightmass means that virtual set lighting can be modified far more quickly than previously, making productions more efficient and ensuring the creative flow is not interrupted. His alumni have worked on movies such as Ra-One, Krissh, Dhoom, Life of Pi, the Avengers series, the Iron Man series, GI Joe 3D, 300, Alvin and the Chipmunks, Prince of Persia, Titanic 3D, the Transformers series, Bahubali 1 and 2, London Has Fallen, Warcraft, Aquaman 3D, Alita, and more. Kumar has trained more than 50,000 students across the globe from 153 countries (top five: India, Germany, United States, Spain, and Australia). He is passionate about the media and entertainment industry, and has directed two animation short films. Kumar has completed professional studies related to animation, computer graphics, virtual reality, stereoscopy, filmmaking, visual effects, and photography from Norwich University of the Arts, the University of Edinburgh, and Wizcraft MIME and FXPHD, Australia. He holds eight patents in the field of computer science, design and IoT. ![]() Kumar has published a number of research papers indexed in Scopus and Web of Science and covered a wide range of topics in various digital scientific areas (image analysis, visual identity, graphics, digital photography, motion graphics, 3D animation, visual effects, editing, and composition). He is actively involved in course development in animation and design engineering courses for various institutions and universities as they will be a future industry requirement. He is an Apple Certified Associate, Adobe Education Trainer, and certified by Autodesk. Abhishek Kumar is an assistant professor in the Department of Computer Science at the Institute of Science at Banaras Hindu University. This text refers to the paperback edition. Who This Book Is For Beginning-intermediate learners from the fields of animation, visual art, and computer graphics as well as design visualization, game technology, and virtual reality integration.
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